Also somewhat confirmed in the English version.Basically does the same job of having a ton of health, but doing damage while it's at it.A cactus that acts like a Tall-nut/Wall-nut and Spikeweed combo.The pansy would cost 500 sun to plant, but after that, you don't need to worry about suns! Because of its usefulness, it's an extremely fragile plant any zombie can one-hit kill the pansy. This plant gathers suns for you automatically, but only if it's planted next to a sunflower.Umbrella Plants can now be upgraded to the Para-Shoot, a fusion between the old plant and Bamboo that shoots anything in the air.I think the Ice-shroom is that counterpart.Cucumbers could act as the icy equivalent to the Jalapeno.Upgrades to Shotgun nut, which shoots five spears in a fan and attacks air. A cat's yowl or a car-alarm is heard when the spear goes off the screen. Due to its powerful attack, it's got a very long reload/regrow time, and costs 1000 sun. Sends an unstoppable spear whistling down the lawn that kills all zombies in that lane.Gun Nut (Gumballs, a bladed relative to Chestnuts). There's a Bloody Tooth Fungus in Heroes, although his ability is to hurt the zombies instead of heal your plants.The national version has one too, but it can only target the plant in front of it.The Chinese version of 2 has a plant that functions like this.The medishroom can be planted, and when it notices an injured mushroom, it sprays healing mist onto the plant and teleports out. I thought of something like this, only I called it the Medishroom.Spore-shroom basically does what the Mulchshroom would do, and Lavaguava makes the puddle.is the upgrade based on cordyceps fungi?.However, if the fumes from either go through a Torchwood, they lose their seeding/mind-control effects. Upgrades to Mindbloat-shroom which acts like Hypno-shroom, but with the fume-spraying attack, and the zombie explodes when dead. Zombies who step into the puddle take damage, and are knocked over if the mushroom pops out of the ground under their feet. Sprays Fumes/Spores that dissolve the zombie into a puddle of fertilizer, out of which another Mulch-shroom grows.Mulch-shroom (Mycetoma fungus, an infection that causes a zit-covered rash).Iceberg Lettuce sorta was this in PVZ2.Can take about 10 seconds worth of struggle total before it dies. Catches onto a zombie's foot, and the zombie has to struggle to get out of it (likely by kicking until the zombie escapes), leaving the zombie wide open for attack from other plants.Tailweed (based on Devil's Tail, AKA mile-a-minute weed).Ideas for plants in a possible sequel.Please post examples in a "first bullet = name and basis, second bullet = effect" format. The fact that he attacks the player personally is because zombies cost money, and the player is wrecking his forces using seeds that were grown from the player's own plant and harvested by the player, causing Zomboss to continually lose money. This would also explain why zombies drop seed packets and Zen Garden sprouts, and how Zomboss was able to acquire plants to make the Zom Botany zombies: he simply used some of his own seeds. He created the zombies as a way to sell his seed packets the choices were to either buy Zomboss' seeds or have your brains eaten. Zomboss is the current CEO of Bloom & Doom. He decided to invade the player's house because it was the area where his boss used to be. After getting enough money to buy a large robot, he planted some zombie seeds and was houston-bent on taking over where Bloom & Doom used to be (before the apocalypse ), now a neighborhood in the Mushroom Kingdom named Misty Park View Meadows. He then started a short-term business selling the seed packets for the 49 species of plants he salvaged. Zomboss worked at Bloom & DoomHe created the plant and zombie seed packets you find, and was killed by one of his workers (RIP: Edgar George Zomboss, 2000-2068.) He came back to life as a zombie in 20X0 (2070) because some idiot threw an extra life item above his grave.
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